Stats Glossary
Plain English explanations of baseball statistics, from counting stats to advanced analytics
Traditional Hitting Stats
The classic counting and rate statistics you will see in any box score
Games Played
The number of games in which a player appeared.
Plate Appearances
Every time a batter completes a turn at the plate, whether by getting a hit, walking, striking out, or any other outcome.
At Bats
Plate appearances minus walks, hit by pitches, sacrifice bunts, sacrifice flies, and catcher interference. The denominator for batting average.
Hits
Any time the batter safely reaches base after putting the ball in play, without the benefit of an error or fielder's choice.
Doubles
Hits where the batter reaches second base.
Triples
Hits where the batter reaches third base. Relatively rare because they require both power and speed.
Home Runs
Hits where the batter rounds all bases and scores. Either the ball leaves the playing field or the batter circles the bases on an inside-the-park hit.
Runs Batted In
The number of runs that score as a direct result of the batter's action, excluding runs scored on errors or double plays.
Runs
The number of times a player crosses home plate to score.
Stolen Bases
Successful attempts to advance a base while the pitcher delivers to home plate.
Walks (Base on Balls)
Reaching first base after four balls are called by the umpire during an at-bat.
Strikeouts
An out recorded when three strikes are called on a batter.
Batting Average
The rate of hits per at-bat. A .300 average (3 hits per 10 at-bats) is considered excellent.
H / ABOn-Base Percentage
How often a batter reaches base. Includes hits, walks, and hit by pitches. More valuable than batting average because walks have value.
(H + BB + HBP) / (AB + BB + HBP + SF)Slugging Percentage
Total bases divided by at-bats. Measures power by weighting extra-base hits more heavily.
Total Bases / ABOn-Base Plus Slugging
The sum of on-base percentage and slugging percentage. A quick way to measure overall offensive contribution.
OBP + SLGTraditional Pitching Stats
Standard pitching metrics that have been tracked for over a century
Wins
Credited to a starting pitcher who pitches at least 5 innings and leaves with their team ahead (and the lead is never relinquished), or to the relief pitcher of record when the winning run scores.
Losses
Charged to the pitcher who allows the go-ahead run that the other team never relinquishes.
Saves
Credited to a relief pitcher who finishes a game for the winning team under specific circumstances (protecting a lead of 3 runs or fewer, or entering with the tying run on base or at bat).
Innings Pitched
The number of outs recorded divided by 3. Displayed as whole innings plus thirds (e.g., 6.1 means 6 innings plus 1 out).
Games Started
The number of games in which the pitcher was the starting pitcher.
Earned Run Average
The average number of earned runs allowed per 9 innings. Does not include runs that score due to errors.
(Earned Runs / IP) * 9Walks + Hits per Inning Pitched
Measures how many baserunners a pitcher allows per inning. Lower is better.
(BB + H) / IPStrikeouts
The number of batters retired via strikeout.
Walks Allowed
The number of batters who reached base via walk.
Advanced Hitting Stats
Modern metrics that better capture true offensive value
Weighted On-Base Average
A comprehensive offensive metric that weights each way of reaching base by its actual run value. More accurate than OPS because it properly values walks, singles, doubles, etc.
(0.69*BB + 0.72*HBP + 0.89*1B + 1.27*2B + 1.62*3B + 2.10*HR) / (AB+BB+SF+HBP)Weighted Runs Above Average
The number of runs a player contributes beyond what a league-average hitter would produce with the same number of plate appearances.
((wOBA - lgWOBA) / 1.15) * PAIsolated Power
Measures raw power by looking only at extra-base hits. Removes singles from the equation to focus purely on power.
SLG - AVGBatting Average on Balls in Play
Batting average on balls hit into the field of play (excluding home runs and strikeouts). Useful for identifying luck. League average is around .300.
(H - HR) / (AB - SO - HR + SF)Strikeout Rate
The percentage of plate appearances that result in a strikeout. Lower is generally better for hitters.
SO / PAWalk Rate
The percentage of plate appearances that result in a walk. Indicates plate discipline.
BB / PAWalk to Strikeout Ratio
The ratio of walks to strikeouts. A higher ratio indicates better plate discipline and contact ability.
BB / KAdvanced Pitching Stats
Metrics that isolate pitcher performance from factors outside their control
Fielding Independent Pitching
Estimates what a pitcher's ERA should be based only on events the pitcher directly controls: strikeouts, walks, hit batters, and home runs. Removes the influence of defense.
((13*HR)+(3*(BB+HBP))-(2*K))/IP + 3.10Strikeout Rate
The percentage of batters faced who strike out. Higher is better for pitchers.
SO / BFWalk Rate
The percentage of batters faced who walk. Lower is better for pitchers.
BB / BFStrikeout Minus Walk Rate
The difference between strikeout rate and walk rate. A simple but effective measure of pitcher dominance.
K% - BB%Home Runs per 9 Innings
The average number of home runs allowed per 9 innings pitched.
(HR / IP) * 9Strikeouts per 9 Innings
The average number of strikeouts per 9 innings pitched. Measures a pitcher's ability to miss bats.
(K / IP) * 9Walks per 9 Innings
The average number of walks allowed per 9 innings pitched. Measures control.
(BB / IP) * 9Diamond Analytics Proprietary Metrics
Our custom metrics designed to evaluate and rank players comprehensively
Diamond Score (0-100)
A proprietary composite score that evaluates a player's overall value and projection. Incorporates production metrics, age relative to level, and tool grades. Higher scores indicate better players.
Diamond Value (WAR-lite)
An estimated wins above replacement value. For hitters, combines wRAA (offensive runs), baserunning runs, and an age adjustment. For pitchers, uses FIP-based run prevention.
Hitters: (wRAA + BR Runs + Age Bonus) / 10Tool Grades (20-80 Scale)
Baseball's traditional scouting scale where 50 is average. Each 10 points represents roughly one standard deviation. Hitters are graded on Hit, Power, Speed, and Discipline. Pitchers are graded on Stuff, Command, Results, and Stamina.
Level Adjustment
Diamond Score applies a multiplier based on the level of competition. Lower levels (A ball) get lower multipliers because production against weaker competition is less indicative of MLB success.
Diamond Score Tiers
How we classify players based on their Diamond Score
Historic/MVP caliber. The best of the best, top 1-3 players in baseball.
All-Star caliber. Franchise cornerstones and perennial award contenders.
Above average starter. Consistent contributors who anchor a lineup or rotation.
Average MLB player. Solid regulars you can count on every day.
Below average. Platoon players, back-end roster spots, or developing talent.
Replacement level. Freely available talent or organizational depth.